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Amazing collection of Rare & Prototype Arcade Games – Joe Magiera – Chicago 2014 part #1




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John visits suburban Chicago and super collector Joe Magiera and checks out his amazing collection of rare and prototype arcade games. John sees some games he has never seen before and is blown away. Amazing stuff!

Some of the games in the video.

Tong Beezer
Atari Major Havoc Dedicated
Atari Akka Arrh
Williams Blaster in a wooden cabinet
Williams Blaster in a duramold cabinet
Atari Quantum
Williams Turkey Shoot
Cinematronics Cosmic Chasm
Taito Kram
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  • Hope this guys wife don’t know the value of these games. If she does and ever divorced him I hope she takes him to the cleaners…that’s what ya get for ever lowballing people


  • Bet ya thought this guy how to lowball to get all these rare games.. lowballers are the luckiest ones ever. They know how to cheat and get stuff for next to nothing..yet lowballers always have money cus they know how to keep their money. Must be nice to lowball and have the time to go on the road to places for games..


  • J LJ L

    Author Reply

    I’d love a Blaster cab


  • Williams Black Knight 1980…..one of the best pinballs….no DMD needed…


  • SkulSkul

    Author Reply

    Maybe you'd know Cube Quest by its other name: Polybius.


  • WTF happened to this channel?!?!?! So Sad!!!!!


  • that turkey shoot is too cool


  • @ 09:15 – found a video on the Cube Quest game play: https://www.youtube.com/watch?v=xsfq2PXTxSA


  • HE is Joe Margera, he loves to skate, he also likes to shake things up a bit


  • Sad to see these just sitting there, way too valuable to be left in storage.


  • Most of these arcade games are on starcade


  • Can you go back to that collection for a video please


  • I recall playing cloak and dagger at a pool hall in my hometown


  • I hope to find myself a Cube Quest Machine some day 😀


  • What an amazing collection 🎰


  • Wow
    What a collection


  • Ozma wars..never seen.


  • Hey John, This video popped up on my feed. WOW!!!! How did I miss this video??!!!!


  • Kermit the Frog 24:50


  • I used to play the EM version of Trapshoot a ton when I was a kid, there was a small bar near our cottage that had one… super hard but fun.


  • these rarities stuck on a dirty garage is a crime


  • I wonder if Joe ever got Akka Arrh working again. Hopefully he did later on after you filmed this video.


  • LippyLippy

    Author Reply

    Oh my god! Cube Quest!!! I've been looking for this cabinet everywhere. Very cool piece of gaming history. It's very likely where the Polybius myth came from.


  • Joe's voice sounds like Alan Alda!


  • hey john all some game seen on starcade like pacman mazer blazer ms pacman cube quest some game are not seen starcade
    i love arcade games to


  • Cube Quest, Turkey Shoot, Agent X, and the atari proto.. this collection is total madness.
    -Mitch


  • You have to go to the Silverball Museum in Asbury Park New Jersey they have like 200 Pinball Machines. They probably let you have run of the place, the manager watches your show I think


  • Those games are great!…..But why didn't you spend any time on that fine BUNDT pan?


  • An Aladdin's Cave!


  • the game "Cloak & Dagger"was released in conjunction with the movie. although the movie was originally called "Agent X" and Atari needed to do quick modifications to change the name of the game. On many emulators, you can still play the "Agent X: version


  • I remember seeing Cube Quest on Starcade. Looks quite cool. Man, I feel like a kid again watching this…


  • quantum looks hardcore


  • Jay NJay N

    Author Reply

    stargate gets no love man. my first classic right there, traded a broken grandfather clock for it lol


  • 8:56 Cube Quest is an awesome game. Who thinks it should be re-produced (like Quantum was?)


  • WOW ..That trap shoot game was awesome ..I have been wanting to decorate my computer area (where all my Games are) with arcade ,home console and 80's memorabilia. Something like that on the wall instead of pictures would be awesome ..an actual game!..too bad their impossible to find. At least I didn't see any thing but manuals on e-bay :/ oh well …Keep up the great work ..I keep finding vids I haven't seen here and there ..I should just go down your list and watch them all lol.


  • this poor mans electric bill…………


  • I want more information on Akkah Arrah.


  • i just met him the other day and couldnt think of his name other than i remember seeing him here! should have got some info!


  • I know that song when you were driving in this video. I first heard that song on your Grinkfest 2014 video when you were driving to the airport at night.


  • That dedicated Major Havoc looks just like I,Robot to me! That's another hard to come by Atari game that I'm happy to say I got to play in the 80s at the gas station my mother worked at. They got their games from the local arcade.


  • Cube Quest!!! I remember watching an episode of Starcade as a kid in which that was the mystery game!


  • HOLY FREAKING CRAP!!! That Blaster blew my brains out!


  • A BIG LED?


  • happy thanks giving everyone!


  • I think I saw that same Atari logo gimic at the friendly beaver arcade.


  • Those machines are killer! Hey John what is your music playing during the intro driving scenes?


  • A long-gone local arcade kept its broken pinball machines and video game cabinets in their back area, piled amongst jukeboxes and vending machines; I used to call it the Game Graveyard. This man's collection brings my fascination with those "dead" games and their "crypt" back to mind very vibrantly.

    Wow…the games pictured in both the uploader's collection and the subject's secret stash just blow me away! Arcades were such a formative and fundamental part of my childhood and youth, and the excitement that my brother and I felt, when we knew Mom and Dad were going to do some Saturday shopping and we were free to hit the mall's arcade for a couple of hours, was wonderfully exquisite. Having pocket money to actually play them multiplied that joy exponentially (based on how many quarters we could eke out of our parents' purses).

    My dad in particular thought arcade games were a waste of money, and felt players weren't that far removed from gamblers he'd seen glued to slot machines at pit stops he made while trucking through Nevada. Of course, we kids vehemently begged to differ. They were simply alien to his era and farming background; to him, interactive multiplayer gaming was getting friends together to have an all-night crokinole championship. (Actually, crokinole is a great carom-type game. If you like PitchCar, crokinole is up your alley.)

    And what about me, now that I'm at an age Dad once was? Well, I miss arcades very much – they had elements and a general vibe not found in home gaming. No matter whether the place was clean, bright, and family-friendly, or dark, unkempt, and shady by nature, they all shared memorable aspects that I'd love to revisit, even just briefly.

    Aesthetically, cabinets were decked out with iconic silkscreened art, or fashioned from wood and fiberglass in creative ways to evoke the space age or to immerse players in the confines of a cockpit. Controls had a tactility that was satisfying in and of themselves, robustly built with microswitches, and fashioned as the very best for gameplay, like the spinner knob in Tempest and separate move/shoot joysticks for Robotron 2084.

    There were protocols to heed to insure everybody got a chance to play a new or popular game; you'd reserve your spot to play by lining up quarters in a cranny of the game's backglass or against the monitor. Watching short-fused players smashing, kicking, and swearing at machines (before being shown the door) was always a source of amusement, not to mention a guide for girls to learn which boys would be best avoided.

    And there's the overall minor sensory assault arcades induced, spiking patrons' excitement and improving the joints' profits with every quarter inserted. Things like…a well-worn 45 rpm jukebyox attempting to wheeze out Zep's "Black Dog"; the aroma of old cigarette smoke, must, and oftentimes BO; the heat radiating from massed bodies of players; overhead blacklights or plain old darkness that made games like Wizard of Wor (the spiritual predecessor to Five Nights at Freddy's) feel genuinely tense and creepy;


  • hey @John's Arcade Game Reviews & Tech i just picked a duramold cabinet for 20 dollars, it was convereted and does not have the original game, i know theyre rare but i cant find much information about em, could you hook me up with some information about it?