[GameMaker] Turn Based Strategy Super Hero Edition [#1] Pseudo Hex Grid

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We kick off a new turn based strategy series involving Marvel & DC characters! With a pseudo styled hex grid.


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If there are any topics you’d like me to cover of Gamemaker feel free to leave a comment below.


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  • You're amazing, please don't stop!

  • I know this thread is old. But I was wondering how do you get a hex based grid to work on game maker? I was trying to make something along the lines of Civ. Thank you

  • Why did you use timeline? You could have simply used finite state machines to the parent and could have added a floating state.

  • Hey, i like your tutorials, just a bit of advice to make it easier to follow along;
    please finish one idea at a time. You jump back and forth between setting up your state machine and working out your character animation. It would be much easier to follow if you started and completed one, and then moved on to the next. As is its easy for the viewer to get lost flipping back and forth.

  • Thanks for the tutorial Lost! Finally got it to bob up and down after properly assigning par_player as the parent of the green lantern object!

  • Will your future content focus on game maker 2? I am looking for content on game maker studio since I cant afford to upgrade to GMS2, but apperently all Youtubers seem to move away from it sadface

  • Hello, i have a problem if i go into the obj_control cordinates (38,150) my character is much more moved than yours. Would you give me a hand?

  • Thank you so much for posting this up!

  • Looking forward to the next one. Im trying to just make a chess game and the interaction with the board is what im having trouble with

  • Hello Lost!
    Very interesting! I love the super hero characters theme 🙂
    Thank you!

  • Hello Lost and welcome back!
    Great stuff!!! Thank you so much 🙂

  • Sweet! I've waited so long for this xD Thanks Lost! You just made my day

  • Looking forward to it!

  • thats very cool!!